Development on the game was handled by European developer Magic Pockets, who obviously used its knowledge and technology acquired the visually impressive F1 2003 GBA title for Electronic Arts and DSI Games. Road Rash: Jailbreak borrows its namesake from the last game released on the PSOne system a couple years ago, but other than lifting a few assets from that development, the GBA game is really its own design. Six locations, two different difficulty levels.It's over a little too quickly, but it's a heck of a ride while it lasts. Road Rash: Jailbreak for the GBA handheld is fast and furious, and actually poses a challenge throughout its six tracks and two sets of difficulty levels, and offers a nice variety of gameplay options for such a simplistic game concept. The automotive physics might not be the most realistic but seeing the roof of a minivan peel back and crumble after driving through a warehouse wall never gets old.Which is why it's surprising that I actually enjoyed playing DSI Games' rendition of the series on the Game Boy Advance. It’s a driving game, but one that requires just enough strategy game to balance your ability to do whatever the hell you want. Shotguns, grenades, torches, and a handy fire extinguisher are a handful of tools you’re able to use to aid your efforts. Making a tunnel through multiple buildings to gain access to another objective is a must. And once that timer starts, you’ll need to be able to string enough objectives together to escape without being caught. Each level starts with specific objectives that can be completed in however long it takes to prepare, but once the alarms ring, the countdown begins. Even the watercraft sinks into the lake if you shoot enough holes into it, but destruction isn’t the only point of this game. And you can drive them through anything you like: a wall, a house, a building, or into each other. Every car, boat, front-end loader, dump truck, and random other vehicle is drivable. If you love watching the world burn, you’ll love Teardown. It’s available on Steam, GOG, and the Epic Games Store. It has a giant selection of cars and sharp details like glowing-hot brake rotors that allow players to pull the handbrake on the fun however they want. There's no forced story with cheesy dialogue, and there’s no giant advertisements plastered with car logos, so it’s a breath of fresh air in terms of today’s racing games. Art of Rally’s simplicity helps bring out the details that matter in a racing game, the most obvious being a good time. Time trials are fun if you’re looking to compete on specific stages and compare times on a global leaderboard. In Free Roam mode, explore beautifully rendered hillsides, cities, and plains across a make-believe world, and take part in scavenger hunts to unlock more cars. It's an indie title, and so the cars aren’t licensed and only are only loosely based on rally’s all-time greats, but it’s obvious which car is an Audi Quattro S1 Group B racing car, and what’s a Subaru WRX STi. In Career mode, you begin with older 1960s rally cars like the Mini Cooper or BMW 2002 and compete up through the decades and at increasingly higher levels. Art of Rally pays homage to rally racing history with gorgeous low-poly graphics and fulfilling gameplay.
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